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handige harrie
Hedion University Amarr Empire
43
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Posted - 2013.02.27 00:40:00 -
[1] - Quote
According to the DUST514 forums CCP just made this giant leap in their focus on how to monetize DUST. DUST514 is now Pay2Win. To get the best possible combo of Suits and Modules, you need to pay with AUR items. Some of these have no comparable ISK variants (Complex dmg mods requiring less CPU/PG freeing up more space for other and better equipment (higher meta equipment require more CPU/PG).
The Big question now is when CCP are going to introduce AUR tanks that'll obliterate the ISK variants to give total dominance to there Financial Backers.
I for one welcome our new Rich overlords who will decide which side wins in either FW or SOV wars. Baddest poster ever |
handige harrie
Hedion University Amarr Empire
43
|
Posted - 2013.02.28 19:13:00 -
[2] - Quote
Cawfield wrote:I really don't know where you're getting the idea that it's pay to win.
AUR items are pretty much the equivalent of their higher tech counterparts, you just can use them with less skills.
For example, the highest end assault rifle may require Assault Rifle V, costs 15,000 ISK, and produces say...35 dps (random off the top of my head number).
An AUR rifle may have the exact same stats as the high end, but you can use it at Assault Rifle III instead of V.
That's the difference between AUR and ISK items (and we haven't even opened the player market, yet). There are no AUR items more powerful than ISK items in the game. Period.
Look at a complex damage mods or shield extender. Now look at the AUR variant, now look at the ISK variant again, see how they require less CPU/PG? On tight fits this could make the difference between being able to fit a complex module, or some sub-par one when you don't pay with AUR.
So it is possible to buy modules with AUR that are better than there ISK counterparts. Because there is no martket in DUST, it isn't known if you can even trade AUR items. They don't show up on the EVE market as being bought, so it is possible AUR items aren't trade-able in DUST. Baddest poster ever |
handige harrie
Hedion University Amarr Empire
43
|
Posted - 2013.03.01 10:58:00 -
[3] - Quote
I'm sorry to say I don't use anything higher than Militia/Shadowweave and an Exile rifle or Militia Shotgun when there are many heavies, Henry. Yet I'm still being put in matches with full squad Internal Error/Seraphim Initiative dudes who rock full adv/proto squads most of the time now.
Guess going 30/0 on newberries wasn't gonna last forever :(
All the babble about butter knifes doesn't negate the point I made earlier though. Baddest poster ever |
handige harrie
Hedion University Amarr Empire
43
|
Posted - 2013.03.01 19:33:00 -
[4] - Quote
Henry Haphorn wrote:handige harrie wrote:I'm sorry to say I don't use anything higher than Militia/Shadowweave and an Exile rifle or Militia Shotgun when there are many heavies, Henry. Yet I'm still being put in matches with full squad Internal Error/Seraphim Initiative dudes who rock full adv/proto squads most of the time now.
Guess going 30/0 on newberries wasn't gonna last forever :(
All the babble about butter knifes doesn't negate the point I made earlier though. Ok, fine. No more butter knife analogies. Now officer weapons, you know the kind that you only find in salvage but might end up in the secondary player run market in the future, those can totally destroy your aurum fit in just a few shots regardless of how p2w your fit is. But of course officer weapons are not as tear inducing as remote explosives on that one objective you're hacking.
Yet these officer weapons are balanced against other weapons, they drop for everyone. I've yet to see AUR items drop as loot and I have most guns now as officer variants, but I still haven't gotten an officer dropsuit module. Regarding the officer weapons, CCP has stated loot is saleable and tradeable in a future update, yet regarding to AUR items, they've been very silent.
You can make all kinds of posts on how to kill them. I could also buy them myself, Run them over, spawn stuff on there heads, jump on them.
Like the saying goes; If You're Not Paying, You're The Product being sold. It doesn't fit everywhere, but it looks like it fits the bill pretty darn well regarding Dust. Baddest poster ever |
handige harrie
Hedion University Amarr Empire
43
|
Posted - 2013.03.01 20:29:00 -
[5] - Quote
Henry Haphorn wrote:Me thinks you run out of rebuttals.
The current mechanics may suggest pay to win, but future mechanics will invalidate all of that. Again, secondary market. I have yet to see anyone make a rebuttal on that.
Edit:
In regards to aurum items on the secondary market, if CCP goes down the same route they did with plex, which made plex a huge success, then chances are the aurum items may take off in terms of sales depending on how much you are willing to pay in ISK for that item.
? I' don't have to make many retributals; I've stated in the OP and the posts after it dust is P2W as it stand now, and unless they add more modules or make aur items tradable, the latter would pretty much make it P2NotGrind. Baddest poster ever |
handige harrie
Hedion University Amarr Empire
43
|
Posted - 2013.03.04 06:11:00 -
[6] - Quote
not to mention AUR gear completely negates any and all industry CCP wants to implement in the Dust/EVE link, the same way the Ship skins for only AUR did. Baddest poster ever |
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